IPhone programming: Implementation of Views Controllers

The User interface has always been the most important part of any project in iOS projects development. Because of the different screen sizes, apps often need separate versions of their interface for each device on a larger screen. This means creating new view hierarchies but might also mean creating completely different view controller objects to manage those views.

Following these below tips for View controllers will result in an interface that feels more supportive to the iPhone developers:
> Define separate view classes for iPhone and iPad devices
> Always put the shared code in a base class and then implement custom subclasses to address issues
> If using single view controller for both  platforms, your code must support iPhone & iPad screen sizes
> Your view controller must be able to handle differences between the two platforms

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